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Resisting Magic (RM for short) is a passive Combat Skill that reduces the effect of any negative magic by a %. A Robe of Resistance will double the Player's RM (max level 10) but will decrease in strength with wear and tear and will cause

2 Success is gained by being hit by a harmful Spell. It is limited to 18 per creature, but this can be circumvented by being hit by 2 or more creatures, ideally Pixies, as each will reset the other's counter.

Mechanics Edit

lvl average min max improvement
1 8% 6% 10% n/a
2 16% 12% 20% 100%
3 24% 18% 30% 50%
4 32% 24% 40% 33.33%
5 40% 30% 50% 25%
6 48% 36% 60% 20%
7 56% 42% 70% 16.67%
8 64% 48% 80% 14.29%
9 72% 54% 90% 12.50%
10+ 79.5% 59.4% 99% 10.42%

Trivia Edit

If a Player has Resisting Magic level 2 or below they are meant to gain 5 Success but this has been coded incorrectly and therefore they only gain 2.