Prime
From OberinWiki
The term prime refers to a skill that levels one's class level, these skills are usually the ones that are used during hunts or combat, with the exception of alchemy. Class level, in return, levels the class stats. Although considered immoral, some Oberinites train these primes in order to level their class level. A list of primes is located at the link posted.
Each class has exactly three primes. In the Character Creator, one typically assigns points to the three primes and to some economic skills.
[edit] Primes
To see the primes for each class, open the Character Creator. (You can play with the Character Creator without actually creating a character.)
- Ranger
- Archery, Swordsmanship, Tracking
- Cleric
- Alchemy/Cleric, Magery/Cleric, Healing
- Fighter
- Swordsmanship, Pole Fighting, Mace Fighting
- Rogue
- Anatomy, Stealth, Poisoning
- Wizard/Witch
- Magery/Wizard, Poisoning, Meditation
- Druid
- Alchemy/Druid, Magery/Druid, Taming
[edit] In an older version
In an older version of Oberin, each class had several primes:
- Cleric
- Alchemy/Cleric, Magery/Cleric, Healing, Resist Magic
- Druid
- Alchemy/Druid, Magery/Druid, Resist Magic, Taming
- Fighter
- Mace Fighting, Parrying, Pole Fighting, Swordsmanship
- Ranger
- Archery, Healing, Navigation, Parrying, Swordsmanship
- Rogue
- Detecting Hidden, Lockpicking, Navigation, Remove Traps
- Wizard
- Alchemy/Wizard, Magery/Wizard, Resist Magic
