Gaming
 

Port Gast

From OberinWiki

Port Gast is a small town, on the southeastern coast of the Mirithian continent, featuring a warehouse, a dock, few shops and a stable. A few guards patrol Gast. If a troll or hell hound wanders into Gast, a guard will kill it.

There is almost no reason to come to Gast. There are no quests, maybe one quest, here. Players do sometimes pass through Gast, but they do not stay there, because there is no bank there.

[edit] Geography

Port Gast is on the Mirithian continent, in the forest by the southeastern coast. One of the smaller, more narrow roads passes through town. The road begins near the Mirith-Lerilin bridge, then goes east of the Mirith-Gast rock barrier, passes southward through Gast and then reaches the gate of the Mirith-Andris bridge, before turning toward Welif.

To approach Gast,

  • From Mirith, take the road east toward Lerilin. Just before the bridge, turn right (south) at the sign for the road to Port Gast.
  • From Lerilin, take the road west. Cross the bridge, then either turn left (south) at the sign, or take a shortcut along the coast, around the rocks!
  • From Andris, take the road west. Cross the bridge, go through the gate, then turn right (north) on the unmarked coastal road.
  • By raft, Gast is somewhat northwest of Brigobaen, and somewhere north of the Andrisian continent.