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Weapons are Items which are equipped to battle with the Beasts and Foes of Oberin. They include swords, axes, maces, spears, bows, daggers and others. Any GM weapon will always be stronger than its counterpart.

Because of Zee's outdated and extremely innaccurate table, Zedhe has provided a new one that anyone may add to/change. It is still in Beta.

Zedhe's New Table of Weapons
Weapon Damage Speed Hands
GM Dagger 1.5 2.5 seconds 1
GM Spear 4 2.5 seconds 2
Sickle 2.5 2.5 seconds 2
Glaive 3 2.5 seconds 2
GM Katana 2 2.5 seconds 1
Scimitar 2 3 seconds 1
GM Mace 2 > 2.5 s 1
GM Flail 3 3 seconds 1
GM Club 1 > 2.5 s 1
GM War Hammer 3.5 3 seconds 1
Short Bow 1.5 2.5 seconds 2
Long Bow 1 5 seconds 1


The following table regarding weapons has been created by Zee .  Since different creatures are affected in different ways by the various weapons, the 'damage' column is at best a rough estimate, and in the case of the two-handed weapons hopelessly innaccurate.  Many of the speeds are also incorrect.

Zee's Weapon Table
Name Damage Speed

Avg (Speed/Damage)

Dura Weight Skill Range Hands
Battle Axe 28 290 96.55 25 10 Melee 1 1
Club 12 250 38.00 15 6 Melee 1 1
Flail 12 250 48.00 18 5 Melee 1 1
Hand Axe 15 250 60.00 22 6 Melee 1 1
Mace 20 250 80.00 18 5 Melee 1 1
War Hammer 20 250 80.00 18 7 Melee 1 1
Broad Sword 22 250 88.00 20 6 Melee 1 1
Long Sword 25 250 100.00 20 6 Melee 1 1
Katana 20 150 133.33 12 4 Melee 1 1
Scimitar 21 250 84.00 20 5 Melee 1 1
Glaive 25 300 83.33 18 7 Melee 1 2
Sickle 16 280 57.14 18 6 Melee 1 2
Spear 15 280 53.57 18 5 Melee 1 2
Stave 14 250 56.00 18 4 Melee 1 2
Long Bow 16 420 38.10 20 8 Archery 10 2
Short Bow 15 350 42.86 20 4 Archery 6 2
Dagger 5 250 20.00 25 1 Melee 1 1

All items (31)